Samthropus Posted July 19, 2013 Share Posted July 19, 2013 Hey!We're making this game, Tooth & Cog, with a vision that we think people on these forums would be able to get behind. In brief, it's our attempt to bring deep and engaging 4X game-play into the internet age, something we don't think has been done too well so far. We're designing Tooth & Cog to be have turn-based strategic depth within a multiplayer setting that's intense and engaging. We do this with:Simultaneous turns -- issue command orders to your units, just as you would in any turn-based strategy. When the turn ends, it's turned over to the server where your units try their best to follow your orders. As the next turn starts, you see how things played out on the server and whether everything went according to your plans or to your opponents'.High-stakes objectives -- maps will have various super-machines that can be assembled from components, defended, and used to great strategic effect, which will act as conflict points and game-play accelerators.Teams -- we want this to be a social game, because we think that usually makes things more epic and fun, especially combined with complex co-op objectives. So, players will be assigned to teams at game start (or join as one). They can then plan group strategy, trade resources, and complement each others strengths and play styles to help their side win. The UI will be designed around helping players communicate and work together.We're very interested in designing our game along with an active community of the people we're making it for, so we invite you to check it out on the website or help us out on the Kickstarter! and flood us with feedback and questions. Thanks! sam@rivetinggames.com https://www.rivetinggames.com/wordpress/wp-content/uploads/2013/07/TC_logo_sm.jpg https://www.rivetinggames.com/wordpress/wp-content/uploads/2013/07/city3.png https://www.rivetinggames.com/wordpress/wp-content/uploads/2013/07/sss3.png Link to comment Share on other sites More sharing options...
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