silencer_pl Posted October 28, 2012 Author Share Posted October 28, 2012 It's time to assault that alien base. It will reduce panic worldwide by 2 so this will save us from council members from withdrawing. This is a long mission so I cut it into 2 parts. This is the second part of Alien Base mission. We find base commander and are able to capture. Link to comment Share on other sites More sharing options...
silencer_pl Posted October 29, 2012 Author Share Posted October 29, 2012 Third report, third A. The XCOM project looks like it's going to stay. After our income we happily spend it all out on base upgrades - easy comes, easy goes right ? A big brake in missions - probably UFOs spawned where we don't have eyes until the one in USA landed. Link to comment Share on other sites More sharing options...
silencer_pl Posted October 30, 2012 Author Share Posted October 30, 2012 Aliens are again terrorizing our cities. This time we bring much heavier firepower than on the first terror mission. If I didn't have 6 men squad I would probably not succeed. Link to comment Share on other sites More sharing options...
silencer_pl Posted October 31, 2012 Author Share Posted October 31, 2012 We got to Brazil to stop some abductions. Quite a good fight - as expected from Mutons. Link to comment Share on other sites More sharing options...
silencer_pl Posted November 1, 2012 Author Share Posted November 1, 2012 Another month comes to an end. We launch satellites over Europe (mostly) and get that special Bonus. Also it should protect us from abductions there (so they say). After a while we spot a landed abductor over in Europe. This should be pretty nasty fight. Second part of landed Abductor. Damned Mutons - we lost second soldier this game. Guess I've pushed his luck too much. Also what the hell with that spotting mechanism... Oh and yeah - Berserker... Link to comment Share on other sites More sharing options...
silencer_pl Posted November 2, 2012 Author Share Posted November 2, 2012 We got few more recruits and I am not happy with the selection. Aliens also decide to do more terror missions. Link to comment Share on other sites More sharing options...
silencer_pl Posted November 3, 2012 Author Share Posted November 3, 2012 Today we are tasked to extract a VIP named Peter Van Doorn. The map for this mission isn't that friendly so few elite units where called. Link to comment Share on other sites More sharing options...
silencer_pl Posted November 4, 2012 Author Share Posted November 4, 2012 We are heading to Egypt to stop some abductions. Also first Firestorm is being assembled in our engineering department. Link to comment Share on other sites More sharing options...
silencer_pl Posted November 5, 2012 Author Share Posted November 5, 2012 Our firepower both on ground and air increases. We got another A report from council - the guys should give some bonus after all we got all A's this far. First Firestorm is created and a second is followed by. Unfortunately aliens decide to fly over USA. Again that pilot is major lucker. He deserves some recommendation and I am surely to give him second Firestorm. Oh and yes - Heavy Floaters. We continue to clean up the UFO. Sgt. Moreno is pretty god damn lucky. Link to comment Share on other sites More sharing options...
Space Voyager Posted November 5, 2012 Share Posted November 5, 2012 Ok, finally I can afford to read this AAR. Finishing the game was a must as I had no idea how far into the game you started it, where you've gotten to and what I'll see here before I play the game through myself. Link to comment Share on other sites More sharing options...
silencer_pl Posted November 5, 2012 Author Share Posted November 5, 2012 Take you're time there is no rush Hope you will enjoy it and move on to higher difficulty. Link to comment Share on other sites More sharing options...
silencer_pl Posted November 6, 2012 Author Share Posted November 6, 2012 It's another terror mission - yey. Chrysalids, Mutons, Cyberdiscs. Good thing they didn't throw Sectopods. Link to comment Share on other sites More sharing options...
silencer_pl Posted November 7, 2012 Author Share Posted November 7, 2012 Another UFO over North America. We launch Firestorm with EMP cannon. The ship barely gets damaged and so does UFO - more spoils for us. Link to comment Share on other sites More sharing options...
silencer_pl Posted November 8, 2012 Author Share Posted November 8, 2012 This should be last of the abduction mission. Why ? Because soon we will have satellites all over the Earth and they say where is satellite deployed there are no abductions. Link to comment Share on other sites More sharing options...
Space Voyager Posted November 9, 2012 Share Posted November 9, 2012 That's too bad. Free scientists and engineers are cool. Than again, a continent bonus is much cooler. Go for it! Link to comment Share on other sites More sharing options...
silencer_pl Posted November 10, 2012 Author Share Posted November 10, 2012 That's too bad. Free scientists and engineers are cool. Than again, a continent bonus is much cooler. Go for it! Wait what? You've lost me there. -- Plenty of research because of the bonus we got from South America. Another UFO spotted this time South America. We yet don't have Firestorm there but the UFO ain't big problem for Raven. Like I said - no abductions so we will be mostly seeing UFO missions - which is a good thing. This time supply barge over North America. We meet new enemy - Sectopod - pretty nasty enemy. Our Heavy has HEAT upgrade so he kills it pretty easy (considering the luck he actually hit him). Link to comment Share on other sites More sharing options...
Space Voyager Posted November 10, 2012 Share Posted November 10, 2012 Wait what? You've lost me there. I was talking about getting scientists and engineers from the abduction missions. But the continent bonus is better - the one you gain when all countries in a continent have satellites. Link to comment Share on other sites More sharing options...
silencer_pl Posted November 11, 2012 Author Share Posted November 11, 2012 At this stage of game it is meh and scientists are even more meh. -- Our Hyperwave Uplink has been constructed. Now we wait for it to activate. Meanwhile Council has a mission for us somewhere in Nigeria. Aliens are planting some kind of bomb that must be disarmed. Link to comment Share on other sites More sharing options...
silencer_pl Posted November 12, 2012 Author Share Posted November 12, 2012 Our last Firestorms are completed and transfered to their designated bases and armed with EMP Cannons. Not soon after Hyperwave Uplink starts working revealing hidden Overseer UFO. If we didn't have Firestorm there - Raven would have like 1 second to shot it down (well lots of defensive matrices would have been used and few tracking). This is the beginning of the last stage. We meet the last type of alien - Etherals and they are quite dangerous. Link to comment Share on other sites More sharing options...
Space Voyager Posted November 13, 2012 Share Posted November 13, 2012 Nicely done! And a stunned Etheral to go with it all. Three assaults with alloy cannons? A lot of bang, love it. Link to comment Share on other sites More sharing options...
silencer_pl Posted November 13, 2012 Author Share Posted November 13, 2012 Only more bang than 3 assaults can have 4 assaults -- We start to screen potential candidates for PSI soldiers. Meanwhile we detect landed UFO over the USA. Link to comment Share on other sites More sharing options...
silencer_pl Posted November 14, 2012 Author Share Posted November 14, 2012 We got ourselves first psionic soldier, but before he will get further training more soldiers must be checked. Also council gave us another mission which was quite a surprise at what I saw in it. Link to comment Share on other sites More sharing options...
silencer_pl Posted November 15, 2012 Author Share Posted November 15, 2012 Aliens are terrorizing India. We get there and get job done. When the horde of aliens appeared I was a bit scared. Even the best of armour and weapons can't save you from everything. Link to comment Share on other sites More sharing options...
silencer_pl Posted November 17, 2012 Author Share Posted November 17, 2012 The most bad ass ship aliens can deploy. It's fusion guns can rip apart even Firestorm so you definitely want that evasion matrices. This UFO is so big that Skyranger lands on it rather somewhere on the ground. Excuse me for some visible hicups. First my friend started to bother me then I've run out of disc space. This is the second part of battleship battle. If the first part didn't have problems of their own in this one I run out of disk space so there should be visible cut in early minutes as I had to quit the game in mid alien turn. Link to comment Share on other sites More sharing options...
silencer_pl Posted November 20, 2012 Author Share Posted November 20, 2012 Upon returning we are researching last piece of equipment - Blaster Launcher and Fusion lance for ships. The Gollop Chamber is finished so technically we are prepared for final mission. Now we only need is to train few more soldiers and check the rest for their PSI potential Link to comment Share on other sites More sharing options...
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