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over half my fleet! gone!


Ki-tat Chung

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i had over 50, 50, ships and now almost all of them are gone due to the stupid mother ship! aaarrrggghhh! the two battleships weren't that bad (different incedent) but now this is reduculous. luckily, it didn't drop a overspawn, but it did beam something down onto the ground. into emply ground. is the overspawn supposed to comeout imediatly or something/
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50? Ouch. I'll assume a majority of them were hoverbikes.

 

Personally, I find the battleships a lot harder than the motherships, since they have multi-bombs, the bane of hoverbikes. The motherships only have a stasis bomb, which isn't much use since you can manually control a ship in stasis lock to fire its guns.

 

In the city, hoverbikes aren't much use against them. They're too low powered and you'd need a LOT of lineage plasma cannons to damage a capital ship's hull quickly before it escapes. Besides, most of the losses will be from friendly fire and the escort ships rather than from the mothership itself.

 

What you want is a small group of very heavily armed and shielded gunships like Hawk/Explorers, Retaliators or Annihilators. Let them pound the capital ship while your hoverbike swarms distract the escorts.

 

Personally, I prefer to just shoot them down in the alien dimension and not give them a chance to attack the city. :power:

 

If the mothership dropped sparkly blue lights, then that's the dreaded micronoid rain. No aliens are dropped at the site, but there is a possibility of instant 100% infiltration.

 

If it was supposed to be an overspawn, it'll appear immediately. Or perhaps it could have just been a really huge terror site. You know, the sort that take two (that's right, two) huge preset map blocks where normal missions only use one preset map block or a mixture of random rooms. You really want to deal with those quickly. The alien fallout from not attending this large alien drop is most annoying.

 

- NKF

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