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Crazy Gringo

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Crazy Gringo last won the day on May 17 2015

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About Crazy Gringo

  • Birthday 10/16/1973

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  1. Okay I got the crappy band version... I just wikied it and the instrumental version is gonna come out later in 2007.... Link
  2. Got my copy from Itunes. Otherwise go hunting in the various record stores in your area.
  3. I saw this movie on the opening night. And I loved it. It had the right mix of action, comedy, seriousness, sexual undertones (cut short by comedy) and irony (a bombshell blonde as a genius that Einstein would want for his wife for one example). The oneliners pops up in all the right places and can't help to make you laugh (as least I did). The comedy also helps to make the Transformers (at least the Autobots) more 'human-like' instead of being mechanical like the Terminator. While the action sequences makes sure that the Decepticons are portrayed as evil SOB's bent on havoc and destruction and conquest. One thing that I would like to ask: Are all Transformers evil from their birth/creation? See the movie for this before trying to answer the question. One last thing: FRENZY RULES!!!!
  4. Try looking over in the dark corner of the shop....That's where non mainstream games wind up *tells Gollum to go haunt EBgames HQ*. Or try some of the smaller gameshops/dealers in the Oslo area. You might get lucky.
  5. The Vault opens. Fallout 3 hands-on at Gamespy. *Is a bit confused about Gamespy and IGN*
  6. Unspoiled tips? Here goes. Explore and grab as much terrain as you can when you start out. When in tactical combat try to think of what you want to do instead of running all over the place. Keep your troopers together for maximum fire for effect on the enemy. But not to much together so that they can get nuked by a area of effect attack. Don't be a hero. If you use a scout and it spots a single enemy there are sure to be more enemies around. So bring forward your heavily armed troopers and blow that single enemy to bits. Even if there isn't any other enemies around. Stealth. Never leave home with out. But when it is broken be prepared to serious firefight or run like hell. Know thy enemy otherwise you'll find yourself fighting a real uphill battle. That's what I can come up with right now. But I am sure there are lots more unspoiled tips out there.
  7. Hexcode is always funny.... I would love to see error code 0XABEF155E (It doesn't make any sense unless you understand one of the nordic languages. But it should mean monkey p***y).
  8. Well not all games can be perfect 10's. Decent score is the right word.
  9. One more step closer to the office desk in 'The Island'. (It's the work space/desk of the character played by Sean Bean) - quote by the Cable Guy a.k.a. Jim Carrey
  10. I invoke the right as moderator and have the topic to it's proper place. As for the PhysX card....It's a dream. A beautiful dream that has it's own niche in the gaming industry despite it hasn't any earthshattering impact on the world where the two dinosaurs (Nvidia and AMD) rule. There is just not enough games out there that use the PhysX technology. But who knows....Someday....
  11. Logic?!? What is logic? I'll have to ask Spock about that. Weight is somewhat download as you can shoot a 200 pound enemy soldier halfway across the screen with a hail of SMG/MG fire. Blame the weight issue on Hollywood as they do like to send people into combat with neverending firing weapons and send people flying when they get hit by copperplated pieces of lead. As for Hammer & Sickle....It is the third evolution of the Silent Storm series games and therefore more 'realistic' with weight implemented and people will die when being shot in the head (I've had an enemy survive 6-7 headshots in S2 and S3). Where do H&S go wrong....Lots of different opinions about that....But I guess you could say it tries to be more of a storydriven RPG then a squad based tactical shooter which S2 and S3 are. But the general census on Strategycore is that it is a worthy game. It will challenge your tactical squad skills just as much if not even more then S2 and S3.
  12. So far as I can tell the Inventory weight concept hasn't been implemented into S3. But I'll have to get further into to the game to tell you if that's true or not. I do know that in the sequel Hammer & Sickle it has been implemented. So no more using your troops as pack mules.
  13. Screenshots!!!!! We want screenshots!!!!! Good to see that your having fun with the game, Knan.
  14. UFO: Afterparty. The day after! 'Beware of Reticulans with hangovers!' Sounds like the title for some fanfiction
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