TFTD Extender
Description
This is the conversion of UFOloader. It contains most of the same features as Seb's original UFOloader with many fixes and modifications specifically for TFTD.
Version 1.061:
- Slow the Clock: Time in the Geoscape passes slower. The way the clock passes time has been altered but the options for accelerating time match the original rates.
- Know Thy Enemy: Damage will be capped until the aliens' vital points have been discovered via autopsies. There is a small chance of a "lucky shot" that will bypass the cap for each successful hit.
- Smaller Maps for both random Alien sub missions and Alien colony's stage 2.
- Increased variety of aliens that populate the colonies.
- Improved detectors to help aquanauts find those pesky aliens hiding under the beds or in the closets.
- Revised P.W.T. ammo production requirements to reflect a logical correlation to each platform's weapon damage. [New Games only]
- The game executable can now be specified in the [loader] section of the game's INI file.
- Craft Gauss Cannon's maximum ammo increased to 100 and base rearm rate increase to 50 rounds per hour.
- Option to increase base rearm rate for Ajax torpedoes to 2 rounds per hour instead of 1 per hour.
- 'Craft Always Ready' mod changed to 'Craft Ready State' with two options: =1 Always ready, =2 Damaged craft are grounded.
- Option to have Aquatoids be armed with sonic pistols or rifles instead of cannons because of their size.
For a detailed list of the features see the UFOpaedia page.
File Details
Filesize | 194 kB | |
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Author | Tycho (Morgan525), kyrub, seb76, Xusilak | |
Version | 1.061 | |
Downloads | 3,562 |
File Mirrors
Mirror | UFOpedia.org (Usually more up-to-date, but typically patch-only links) |
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