Alien Stats
By Zombie
Most of the tabes listed on this page can be downloaded here. (18kb Excel Worksheet).
Core Stats | Skill Level Stats | Calculating Stats from the Core | Strange and Interesting Facts | A Word About The OSG
What the Mind Probe and Psi-Amp Don't Tell You | Editing Alien Stats | Additional Stats | Acknowledgments
From the surface, alien stats seem like a straight-forward idea. As most of us know, there are 5 skill levels to the game and as the difficulty increases, so do enemy stats. Why then do most stat listings around the net only cover one? Even worse, the guides which show all skill levels have values which are unsubstantiated and/or just pull the OSG's (Official Strategy Guide, by David Ellis) numbers at face value. Perhaps it is just easier to blindly copy information than it is to verify.
In any event, the X-COM community deserves better. For this reason, I set out on a long journey to gather all the stats at each skill level one summer day. Six months and countless hours later, I had the data. Unfortunately, this was only for the Collector's Edition of the game. What about the other versions though? Collecting stats from them would be possible, just not practical. There had to be a better (and faster) way.
Core Stats
Thanks to some research by a few forum members, it was determined that alien stats reside in the executable. Not only that, but there is only one set of numbers, not five. This had a couple of important implications:
- Comparing stats between versions was now possible and easy.
- Because there is only one set of alien stats, it must mean that a skill level stat is calculated directly off this "core" or base group.
After checking the executables of as many game versions as possible, all the alien stats matched. Therefore, any information presented here will apply to your version of the game! Here then, are the base values:
Core alien statistics
Alien Race/Rank | TU | Sta | He | Br | Rea | FA | TA | Str | PST | PSK | Fr | L/R | Re | Un | EnR | VPS | Agg | Mel | Int |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Floater Soldier | 50 | 90 | 35 | 80 | 50 | 50 | 58 | 40 | 35 | 0 | 8 | 6 | 4 | 12 | 30 | 12 | 2 | 70 | 4 |
Floater Navigator | 50 | 90 | 35 | 80 | 50 | 50 | 58 | 40 | 35 | 0 | 8 | 6 | 4 | 12 | 30 | 14 | 2 | 70 | 5 |
Floater Medic | 50 | 90 | 35 | 80 | 50 | 50 | 58 | 40 | 35 | 0 | 8 | 6 | 4 | 12 | 30 | 16 | 1 | 70 | 6 |
Floater Engineer | 50 | 90 | 35 | 80 | 50 | 50 | 58 | 40 | 35 | 0 | 8 | 6 | 4 | 12 | 30 | 18 | 2 | 70 | 7 |
Floater Leader | 55 | 95 | 40 | 80 | 60 | 60 | 58 | 47 | 40 | 0 | 16 | 12 | 8 | 12 | 30 | 25 | 0 | 70 | 8 |
Floater Commander | 60 | 100 | 45 | 80 | 66 | 63 | 65 | 48 | 45 | 0 | 24 | 18 | 12 | 16 | 30 | 35 | 0 | 76 | 8 |
Sectoid Soldier | 54 | 90 | 30 | 80 | 63 | 52 | 58 | 30 | 40 | 0 | 4 | 3 | 2 | 2 | 30 | 10 | 2 | 76 | 3 |
Sectoid Navigator | 54 | 90 | 30 | 80 | 63 | 52 | 58 | 30 | 40 | 0 | 4 | 3 | 2 | 2 | 30 | 12 | 2 | 76 | 4 |
Sectoid Medic | 54 | 90 | 30 | 80 | 63 | 52 | 58 | 30 | 40 | 0 | 4 | 3 | 2 | 2 | 30 | 14 | 1 | 76 | 5 |
Sectoid Engineer | 54 | 90 | 30 | 80 | 63 | 52 | 58 | 30 | 40 | 0 | 4 | 3 | 2 | 2 | 30 | 16 | 2 | 76 | 6 |
Sectoid Leader | 54 | 90 | 30 | 80 | 63 | 52 | 58 | 30 | 50 | 50 | 4 | 3 | 2 | 2 | 30 | 20 | 1 | 76 | 7 |
Sectoid Commander | 54 | 90 | 30 | 80 | 63 | 52 | 58 | 30 | 50 | 60 | 4 | 3 | 2 | 2 | 30 | 25 | 0 | 76 | 8 |
Snakeman Soldier | 40 | 80 | 45 | 80 | 45 | 58 | 65 | 47 | 40 | 0 | 20 | 18 | 16 | 12 | 30 | 15 | 2 | 54 | 2 |
Snakeman Navigator | 40 | 80 | 45 | 80 | 45 | 58 | 65 | 47 | 40 | 0 | 20 | 18 | 16 | 12 | 30 | 17 | 2 | 54 | 3 |
Snakeman Engineer | 40 | 80 | 45 | 80 | 45 | 58 | 65 | 47 | 40 | 0 | 20 | 18 | 16 | 12 | 30 | 20 | 2 | 54 | 4 |
Snakeman Leader | 40 | 80 | 45 | 80 | 55 | 65 | 65 | 47 | 45 | 0 | 20 | 24 | 22 | 20 | 30 | 28 | 2 | 54 | 5 |
Snakeman Commander | 45 | 84 | 55 | 80 | 65 | 58 | 65 | 47 | 50 | 0 | 26 | 26 | 22 | 20 | 30 | 36 | 2 | 54 | 6 |
Ethereal Soldier | 68 | 96 | 55 | 80 | 75 | 74 | 80 | 48 | 50 | 40 | 35 | 35 | 35 | 35 | 40 | 20 | 1 | 85 | 6 |
Ethereal Leader | 68 | 96 | 55 | 80 | 75 | 74 | 80 | 48 | 60 | 45 | 40 | 40 | 40 | 40 | 40 | 30 | 1 | 85 | 7 |
Ethereal Commander | 68 | 96 | 55 | 80 | 75 | 74 | 80 | 48 | 65 | 50 | 45 | 45 | 45 | 45 | 40 | 40 | 1 | 85 | 8 |
Muton Soldier | 56 | 90 | 125 | 80 | 60 | 54 | 62 | 70 | 25 | 0 | 20 | 20 | 20 | 10 | 40 | 15 | 2 | 78 | 2 |
Muton Navigator | 56 | 90 | 125 | 80 | 60 | 54 | 62 | 70 | 25 | 0 | 24 | 24 | 24 | 15 | 40 | 17 | 2 | 78 | 3 |
Muton Engineer | 56 | 90 | 125 | 80 | 60 | 54 | 62 | 70 | 25 | 0 | 28 | 28 | 28 | 20 | 40 | 19 | 2 | 78 | 4 |
Reaper | 62 | 90 | 148 | 90 | 64 | 0 | 0 | 90 | 35 | 0 | 28 | 28 | 28 | 4 | 34 | 25 | 2 | 80 | 2 |
Chryssalid | 110 | 140 | 96 | 100 | 70 | 0 | 0 | 110 | 50 | 0 | 34 | 34 | 34 | 34 | 40 | 25 | 2 | 80 | 4 |
Silacoid | 40 | 80 | 114 | 100 | 40 | 0 | 0 | 70 | 80 | 0 | 50 | 50 | 50 | 10 | 40 | 20 | 2 | 80 | 3 |
Celatid | 70 | 90 | 68 | 90 | 40 | 100 | 0 | 70 | 60 | 0 | 20 | 20 | 20 | 20 | 40 | 20 | 2 | 80 | 4 |
Sectopod | 62 | 90 | 96 | 110 | 64 | 60 | 0 | 90 | 100 | 0 | 145 | 130 | 100 | 90 | 50 | 30 | 1 | 80 | 4 |
Cyberdisc | 62 | 90 | 120 | 110 | 64 | 60 | 0 | 90 | 100 | 0 | 34 | 34 | 34 | 34 | 50 | 20 | 1 | 80 | 5 |
Key | |
---|---|
TU | Time Units |
Sta | Stamina |
He | Health |
Br | Bravery |
Rea | Reactions |
FA | Firing Accuracy |
TA | Throwing Accuracy |
Str | Strength |
PST | Psionic Strength |
PSK | Psionic Skill |
Fr | Front Armor |
L/R | Left/Right Armor |
Re | Rear Armor |
Un | Under Armor |
EnR | Energy Recharge |
VPS | Victory Points |
Agg | Aggression |
Mel | Melee |
Int | Intelligence |
Skill Level Stats
Below you will find the stats to each skill level.
Beginner skill level stats
Alien Race/Rank | TU | Sta | He | Br | Rea | FA | TA | Str | PST | PSK | Fr | L/R | Re | Un | EnR | VPS | Agg | Mel | Int |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Floater Soldier | 50 | 90 | 35 | 80 | 50 | 25 | 58 | 40 | 35 | 0 | 4 | 3 | 2 | 6 | 30 | 12 | 2 | 70 | 4 |
Floater Navigator | 50 | 90 | 35 | 80 | 50 | 25 | 58 | 40 | 35 | 0 | 4 | 3 | 2 | 6 | 30 | 14 | 2 | 70 | 5 |
Floater Medic | 50 | 90 | 35 | 80 | 50 | 25 | 58 | 40 | 35 | 0 | 4 | 3 | 2 | 6 | 30 | 16 | 1 | 70 | 6 |
Floater Engineer | 50 | 90 | 35 | 80 | 50 | 25 | 58 | 40 | 35 | 0 | 4 | 3 | 2 | 6 | 30 | 18 | 2 | 70 | 7 |
Floater Leader | 55 | 95 | 40 | 80 | 60 | 30 | 58 | 47 | 40 | 0 | 8 | 6 | 4 | 6 | 30 | 25 | 0 | 70 | 8 |
Floater Commander | 60 | 100 | 45 | 80 | 66 | 31 | 65 | 48 | 45 | 0 | 12 | 9 | 6 | 8 | 30 | 35 | 0 | 76 | 8 |
Sectoid Soldier | 54 | 90 | 30 | 80 | 63 | 26 | 58 | 30 | 40 | 0 | 2 | 1 | 1 | 1 | 30 | 10 | 2 | 76 | 3 |
Sectoid Navigator | 54 | 90 | 30 | 80 | 63 | 26 | 58 | 30 | 40 | 0 | 2 | 1 | 1 | 1 | 30 | 12 | 2 | 76 | 4 |
Sectoid Medic | 54 | 90 | 30 | 80 | 63 | 26 | 58 | 30 | 40 | 0 | 2 | 1 | 1 | 1 | 30 | 14 | 1 | 76 | 5 |
Sectoid Engineer | 54 | 90 | 30 | 80 | 63 | 26 | 58 | 30 | 40 | 0 | 2 | 1 | 1 | 1 | 30 | 16 | 2 | 76 | 6 |
Sectoid Leader | 54 | 90 | 30 | 80 | 63 | 26 | 58 | 30 | 50 | 50 | 2 | 1 | 1 | 1 | 30 | 20 | 1 | 76 | 7 |
Sectoid Commander | 54 | 90 | 30 | 80 | 63 | 26 | 58 | 30 | 50 | 60 | 2 | 1 | 1 | 1 | 30 | 25 | 0 | 76 | 8 |
Snakeman Soldier | 40 | 80 | 45 | 80 | 45 | 29 | 65 | 47 | 40 | 0 | 10 | 9 | 8 | 6 | 30 | 15 | 2 | 54 | 2 |
Snakeman Navigator | 40 | 80 | 45 | 80 | 45 | 29 | 65 | 47 | 40 | 0 | 10 | 9 | 8 | 6 | 30 | 17 | 2 | 54 | 3 |
Snakeman Engineer | 40 | 80 | 45 | 80 | 45 | 29 | 65 | 47 | 40 | 0 | 10 | 9 | 8 | 6 | 30 | 20 | 2 | 54 | 4 |
Snakeman Leader | 40 | 80 | 45 | 80 | 55 | 32 | 65 | 47 | 45 | 0 | 10 | 12 | 11 | 10 | 30 | 28 | 2 | 54 | 5 |
Snakeman Commander | 45 | 84 | 55 | 80 | 65 | 29 | 65 | 47 | 50 | 0 | 13 | 13 | 11 | 10 | 30 | 36 | 2 | 54 | 6 |
Ethereal Soldier | 68 | 96 | 55 | 80 | 75 | 37 | 80 | 48 | 50 | 40 | 17 | 17 | 17 | 17 | 40 | 20 | 1 | 85 | 6 |
Ethereal Leader | 68 | 96 | 55 | 80 | 75 | 37 | 80 | 48 | 60 | 45 | 20 | 20 | 20 | 20 | 40 | 30 | 1 | 85 | 7 |
Ethereal Commander | 68 | 96 | 55 | 80 | 75 | 37 | 80 | 48 | 65 | 50 | 22 | 22 | 22 | 22 | 40 | 40 | 1 | 85 | 8 |
Muton Soldier | 56 | 90 | 125 | 80 | 60 | 27 | 62 | 70 | 25 | 0 | 10 | 10 | 10 | 5 | 40 | 15 | 2 | 78 | 2 |
Muton Navigator | 56 | 90 | 125 | 80 | 60 | 27 | 62 | 70 | 25 | 0 | 12 | 12 | 12 | 7 | 40 | 17 | 2 | 78 | 3 |
Muton Engineer | 56 | 90 | 125 | 80 | 60 | 27 | 62 | 70 | 25 | 0 | 14 | 14 | 14 | 10 | 40 | 19 | 2 | 78 | 4 |
Reaper | 62 | 90 | 148 | 90 | 64 | 0 | 0 | 90 | 35 | 0 | 14 | 14 | 14 | 2 | 34 | 25 | 2 | 80 | 2 |
Chryssalid | 110 | 140 | 96 | 100 | 70 | 0 | 0 | 110 | 50 | 0 | 17 | 17 | 17 | 17 | 40 | 25 | 2 | 80 | 4 |
Silacoid | 40 | 80 | 114 | 100 | 40 | 0 | 0 | 70 | 80 | 0 | 25 | 25 | 25 | 5 | 40 | 20 | 2 | 80 | 3 |
Celatid | 70 | 90 | 68 | 90 | 40 | 50 | 0 | 70 | 60 | 0 | 10 | 10 | 10 | 10 | 40 | 20 | 2 | 80 | 4 |
Sectopod | 62 | 90 | 96 | 110 | 64 | 30 | 0 | 90 | 100 | 0 | 72 | 65 | 50 | 45 | 50 | 30 | 1 | 80 | 4 |
Cyberdisc | 62 | 90 | 120 | 110 | 64 | 30 | 0 | 90 | 100 | 0 | 17 | 17 | 17 | 17 | 50 | 20 | 1 | 80 | 5 |
Zombie | 40 | 110 | 84 | 110 | 40 | 0 | 0 | 84 | 80 | 0 | 4 | 4 | 4 | 4 | 20 | 18 | 2 | 80 | 3 |
Civilian | 35 | 65 | 30 | 80 | 30 | 30 | 50 | 20 | 5 | 0 | 0 | 0 | 0 | 0 | 20 | 0 | 0 | 50 | 1 |
Experienced skill level stats
Alien Race/Rank | TU | Sta | He | Br | Rea | FA | TA | Str | PST | PSK | Fr | L/R | Re | Un | EnR | VPS | Agg | Mel | Int |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Floater Soldier | 52 | 93 | 35 | 80 | 53 | 53 | 58 | 40 | 36 | 0 | 8 | 6 | 4 | 12 | 30 | 12 | 2 | 72 | 4 |
Floater Navigator | 52 | 93 | 35 | 80 | 53 | 53 | 58 | 40 | 36 | 0 | 8 | 6 | 4 | 12 | 30 | 14 | 2 | 72 | 5 |
Floater Medic | 52 | 93 | 35 | 80 | 53 | 53 | 58 | 40 | 36 | 0 | 8 | 6 | 4 | 12 | 30 | 16 | 1 | 72 | 6 |
Floater Engineer | 52 | 93 | 35 | 80 | 53 | 53 | 58 | 40 | 36 | 0 | 8 | 6 | 4 | 12 | 30 | 18 | 2 | 72 | 7 |
Floater Leader | 57 | 98 | 40 | 80 | 63 | 63 | 58 | 47 | 41 | 0 | 16 | 12 | 8 | 12 | 30 | 25 | 0 | 72 | 8 |
Floater Commander | 62 | 104 | 45 | 80 | 69 | 66 | 65 | 48 | 46 | 0 | 24 | 18 | 12 | 16 | 30 | 35 | 0 | 79 | 8 |
Sectoid Soldier | 56 | 93 | 30 | 80 | 66 | 55 | 58 | 30 | 41 | 0 | 4 | 3 | 2 | 2 | 30 | 10 | 2 | 79 | 3 |
Sectoid Navigator | 56 | 93 | 30 | 80 | 66 | 55 | 58 | 30 | 41 | 0 | 4 | 3 | 2 | 2 | 30 | 12 | 2 | 79 | 4 |
Sectoid Medic | 56 | 93 | 30 | 80 | 66 | 55 | 58 | 30 | 41 | 0 | 4 | 3 | 2 | 2 | 30 | 14 | 1 | 79 | 5 |
Sectoid Engineer | 56 | 93 | 30 | 80 | 66 | 55 | 58 | 30 | 41 | 0 | 4 | 3 | 2 | 2 | 30 | 16 | 2 | 79 | 6 |
Sectoid Leader | 56 | 93 | 30 | 80 | 66 | 55 | 58 | 30 | 52 | 52 | 4 | 3 | 2 | 2 | 30 | 20 | 1 | 79 | 7 |
Sectoid Commander | 56 | 93 | 30 | 80 | 66 | 55 | 58 | 30 | 52 | 62 | 4 | 3 | 2 | 2 | 30 | 25 | 0 | 79 | 8 |
Snakeman Soldier | 41 | 83 | 45 | 80 | 47 | 61 | 65 | 47 | 41 | 0 | 20 | 18 | 16 | 12 | 30 | 15 | 2 | 56 | 2 |
Snakeman Navigator | 41 | 83 | 45 | 80 | 47 | 61 | 65 | 47 | 41 | 0 | 20 | 18 | 16 | 12 | 30 | 17 | 2 | 56 | 3 |
Snakeman Engineer | 41 | 83 | 45 | 80 | 47 | 61 | 65 | 47 | 41 | 0 | 20 | 18 | 16 | 12 | 30 | 20 | 2 | 56 | 4 |
Snakeman Leader | 41 | 83 | 45 | 80 | 58 | 68 | 65 | 47 | 46 | 0 | 20 | 24 | 22 | 20 | 30 | 28 | 2 | 56 | 5 |
Snakeman Commander | 46 | 87 | 55 | 80 | 68 | 61 | 65 | 47 | 52 | 0 | 26 | 26 | 22 | 20 | 30 | 36 | 2 | 56 | 6 |
Ethereal Soldier | 70 | 99 | 55 | 80 | 79 | 78 | 80 | 48 | 52 | 41 | 35 | 35 | 35 | 35 | 40 | 20 | 1 | 88 | 6 |
Ethereal Leader | 70 | 99 | 55 | 80 | 79 | 78 | 80 | 48 | 62 | 46 | 40 | 40 | 40 | 40 | 40 | 30 | 1 | 88 | 7 |
Ethereal Commander | 70 | 99 | 55 | 80 | 79 | 78 | 80 | 48 | 67 | 52 | 45 | 45 | 45 | 45 | 40 | 40 | 1 | 88 | 8 |
Muton Soldier | 58 | 93 | 125 | 80 | 63 | 57 | 62 | 71 | 26 | 0 | 20 | 20 | 20 | 10 | 40 | 15 | 2 | 81 | 2 |
Muton Navigator | 58 | 93 | 125 | 80 | 63 | 57 | 62 | 71 | 26 | 0 | 24 | 24 | 24 | 15 | 40 | 17 | 2 | 81 | 3 |
Muton Engineer | 58 | 93 | 125 | 80 | 63 | 57 | 62 | 71 | 26 | 0 | 28 | 28 | 28 | 20 | 40 | 19 | 2 | 81 | 4 |
Reaper | 64 | 93 | 148 | 90 | 67 | 0 | 0 | 91 | 36 | 0 | 28 | 28 | 28 | 4 | 34 | 25 | 2 | 83 | 2 |
Chryssalid | 114 | 145 | 96 | 100 | 74 | 0 | 0 | 112 | 52 | 0 | 34 | 34 | 34 | 34 | 40 | 25 | 2 | 83 | 4 |
Silacoid | 41 | 83 | 114 | 100 | 42 | 0 | 0 | 71 | 83 | 0 | 50 | 50 | 50 | 10 | 40 | 20 | 2 | 83 | 3 |
Celatid | 72 | 93 | 68 | 90 | 42 | 106 | 0 | 71 | 62 | 0 | 20 | 20 | 20 | 20 | 40 | 20 | 2 | 83 | 4 |
Sectopod | 64 | 93 | 96 | 110 | 67 | 63 | 0 | 91 | 104 | 0 | 145 | 130 | 100 | 90 | 50 | 30 | 1 | 83 | 4 |
Cyberdisc | 64 | 93 | 120 | 110 | 67 | 63 | 0 | 91 | 104 | 0 | 34 | 34 | 34 | 34 | 50 | 20 | 1 | 83 | 5 |
Zombie | 40 | 110 | 84 | 110 | 40 | 0 | 0 | 84 | 80 | 0 | 4 | 4 | 4 | 4 | 20 | 18 | 2 | 80 | 3 |
Civilian | 35 | 65 | 30 | 80 | 30 | 30 | 50 | 20 | 5 | 0 | 0 | 0 | 0 | 0 | 20 | 0 | 0 | 50 | 1 |
Veteran skill level stats
Alien Race/Rank | TU | Sta | He | Br | Rea | FA | TA | Str | PST | PSK | Fr | L/R | Re | Un | EnR | VPS | Agg | Mel | Int |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Floater Soldier | 54 | 97 | 35 | 80 | 56 | 56 | 58 | 41 | 37 | 0 | 8 | 6 | 4 | 12 | 30 | 12 | 2 | 75 | 4 |
Floater Navigator | 54 | 97 | 35 | 80 | 56 | 56 | 58 | 41 | 37 | 0 | 8 | 6 | 4 | 12 | 30 | 14 | 2 | 75 | 5 |
Floater Medic | 54 | 97 | 35 | 80 | 56 | 56 | 58 | 41 | 37 | 0 | 8 | 6 | 4 | 12 | 30 | 16 | 1 | 75 | 6 |
Floater Engineer | 54 | 97 | 35 | 80 | 56 | 56 | 58 | 41 | 37 | 0 | 8 | 6 | 4 | 12 | 30 | 18 | 2 | 75 | 7 |
Floater Leader | 59 | 102 | 40 | 80 | 67 | 67 | 58 | 48 | 43 | 0 | 16 | 12 | 8 | 12 | 30 | 25 | 0 | 75 | 8 |
Floater Commander | 64 | 108 | 45 | 80 | 73 | 70 | 65 | 49 | 48 | 0 | 24 | 18 | 12 | 16 | 30 | 35 | 0 | 82 | 8 |
Sectoid Soldier | 58 | 97 | 30 | 80 | 70 | 58 | 58 | 31 | 43 | 0 | 4 | 3 | 2 | 2 | 30 | 10 | 2 | 82 | 3 |
Sectoid Navigator | 58 | 97 | 30 | 80 | 70 | 58 | 58 | 31 | 43 | 0 | 4 | 3 | 2 | 2 | 30 | 12 | 2 | 82 | 4 |
Sectoid Medic | 58 | 97 | 30 | 80 | 70 | 58 | 58 | 31 | 43 | 0 | 4 | 3 | 2 | 2 | 30 | 14 | 1 | 82 | 5 |
Sectoid Engineer | 58 | 97 | 30 | 80 | 70 | 58 | 58 | 31 | 43 | 0 | 4 | 3 | 2 | 2 | 30 | 16 | 2 | 82 | 6 |
Sectoid Leader | 58 | 97 | 30 | 80 | 70 | 58 | 58 | 31 | 54 | 54 | 4 | 3 | 2 | 2 | 30 | 20 | 1 | 82 | 7 |
Sectoid Commander | 58 | 97 | 30 | 80 | 70 | 58 | 58 | 31 | 54 | 64 | 4 | 3 | 2 | 2 | 30 | 25 | 0 | 82 | 8 |
Snakeman Soldier | 43 | 86 | 45 | 80 | 50 | 64 | 65 | 48 | 43 | 0 | 20 | 18 | 16 | 12 | 30 | 15 | 2 | 58 | 2 |
Snakeman Navigator | 43 | 86 | 45 | 80 | 50 | 64 | 65 | 48 | 43 | 0 | 20 | 18 | 16 | 12 | 30 | 17 | 2 | 58 | 3 |
Snakeman Engineer | 43 | 86 | 45 | 80 | 50 | 64 | 65 | 48 | 43 | 0 | 20 | 18 | 16 | 12 | 30 | 20 | 2 | 58 | 4 |
Snakeman Leader | 43 | 86 | 45 | 80 | 61 | 72 | 65 | 48 | 48 | 0 | 20 | 24 | 22 | 20 | 30 | 28 | 2 | 58 | 5 |
Snakeman Commander | 48 | 90 | 55 | 80 | 72 | 64 | 65 | 48 | 54 | 0 | 26 | 26 | 22 | 20 | 30 | 36 | 2 | 58 | 6 |
Ethereal Soldier | 73 | 103 | 55 | 80 | 84 | 82 | 80 | 49 | 54 | 43 | 35 | 35 | 35 | 35 | 40 | 20 | 1 | 91 | 6 |
Ethereal Leader | 73 | 103 | 55 | 80 | 84 | 82 | 80 | 49 | 64 | 48 | 40 | 40 | 40 | 40 | 40 | 30 | 1 | 91 | 7 |
Ethereal Commander | 73 | 103 | 55 | 80 | 84 | 82 | 80 | 49 | 70 | 54 | 45 | 45 | 45 | 45 | 40 | 40 | 1 | 91 | 8 |
Muton Soldier | 60 | 97 | 125 | 80 | 67 | 60 | 62 | 72 | 27 | 0 | 20 | 20 | 20 | 10 | 40 | 15 | 2 | 84 | 2 |
Muton Navigator | 60 | 97 | 125 | 80 | 67 | 60 | 62 | 72 | 27 | 0 | 24 | 24 | 24 | 15 | 40 | 17 | 2 | 84 | 3 |
Muton Engineer | 60 | 97 | 125 | 80 | 67 | 60 | 62 | 72 | 27 | 0 | 28 | 28 | 28 | 20 | 40 | 19 | 2 | 84 | 4 |
Reaper | 66 | 97 | 148 | 90 | 71 | 0 | 0 | 93 | 37 | 0 | 28 | 28 | 28 | 4 | 34 | 25 | 2 | 86 | 2 |
Chryssalid | 118 | 151 | 96 | 100 | 78 | 0 | 0 | 114 | 54 | 0 | 34 | 34 | 34 | 34 | 40 | 25 | 2 | 86 | 4 |
Silacoid | 43 | 86 | 114 | 100 | 44 | 0 | 0 | 72 | 86 | 0 | 50 | 50 | 50 | 10 | 40 | 20 | 2 | 86 | 3 |
Celatid | 75 | 97 | 68 | 90 | 44 | 112 | 0 | 72 | 64 | 0 | 20 | 20 | 20 | 20 | 40 | 20 | 2 | 86 | 4 |
Sectopod | 66 | 97 | 96 | 110 | 71 | 67 | 0 | 93 | 108 | 0 | 145 | 130 | 100 | 90 | 50 | 30 | 1 | 86 | 4 |
Cyberdisc | 66 | 97 | 120 | 110 | 71 | 67 | 0 | 93 | 108 | 0 | 34 | 34 | 34 | 34 | 50 | 20 | 1 | 86 | 5 |
Zombie | 40 | 110 | 84 | 110 | 40 | 0 | 0 | 84 | 80 | 0 | 4 | 4 | 4 | 4 | 20 | 18 | 2 | 80 | 3 |
Civilian | 35 | 65 | 30 | 80 | 30 | 30 | 50 | 20 | 5 | 0 | 0 | 0 | 0 | 0 | 20 | 0 | 0 | 50 | 1 |
Genius skill level stats
Alien Race/Rank | TU | Sta | He | Br | Rea | FA | TA | Str | PST | PSK | Fr | L/R | Re | Un | EnR | VPS | Agg | Mel | Int |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Floater Soldier | 56 | 100 | 35 | 80 | 59 | 59 | 58 | 42 | 39 | 0 | 8 | 6 | 4 | 12 | 30 | 12 | 2 | 78 | 4 |
Floater Navigator | 56 | 100 | 35 | 80 | 59 | 59 | 58 | 42 | 39 | 0 | 8 | 6 | 4 | 12 | 30 | 14 | 2 | 78 | 5 |
Floater Medic | 56 | 100 | 35 | 80 | 59 | 59 | 58 | 42 | 39 | 0 | 8 | 6 | 4 | 12 | 30 | 16 | 1 | 78 | 6 |
Floater Engineer | 56 | 100 | 35 | 80 | 59 | 59 | 58 | 42 | 39 | 0 | 8 | 6 | 4 | 12 | 30 | 18 | 2 | 78 | 7 |
Floater Leader | 61 | 106 | 40 | 80 | 70 | 70 | 58 | 49 | 44 | 0 | 16 | 12 | 8 | 12 | 30 | 25 | 0 | 78 | 8 |
Floater Commander | 67 | 112 | 45 | 80 | 77 | 74 | 65 | 50 | 50 | 0 | 24 | 18 | 12 | 16 | 30 | 35 | 0 | 85 | 8 |
Sectoid Soldier | 60 | 100 | 30 | 80 | 74 | 61 | 58 | 31 | 44 | 0 | 4 | 3 | 2 | 2 | 30 | 10 | 2 | 85 | 3 |
Sectoid Navigator | 60 | 100 | 30 | 80 | 74 | 61 | 58 | 31 | 44 | 0 | 4 | 3 | 2 | 2 | 30 | 12 | 2 | 85 | 4 |
Sectoid Medic | 60 | 100 | 30 | 80 | 74 | 61 | 58 | 31 | 44 | 0 | 4 | 3 | 2 | 2 | 30 | 14 | 1 | 85 | 5 |
Sectoid Engineer | 60 | 100 | 30 | 80 | 74 | 61 | 58 | 31 | 44 | 0 | 4 | 3 | 2 | 2 | 30 | 16 | 2 | 85 | 6 |
Sectoid Leader | 60 | 100 | 30 | 80 | 74 | 61 | 58 | 31 | 56 | 56 | 4 | 3 | 2 | 2 | 30 | 20 | 1 | 85 | 7 |
Sectoid Commander | 60 | 100 | 30 | 80 | 74 | 61 | 58 | 31 | 56 | 67 | 4 | 3 | 2 | 2 | 30 | 25 | 0 | 85 | 8 |
Snakeman Soldier | 44 | 89 | 45 | 80 | 53 | 68 | 65 | 49 | 44 | 0 | 20 | 18 | 16 | 12 | 30 | 15 | 2 | 60 | 2 |
Snakeman Navigator | 44 | 89 | 45 | 80 | 53 | 68 | 65 | 49 | 44 | 0 | 20 | 18 | 16 | 12 | 30 | 17 | 2 | 60 | 3 |
Snakeman Engineer | 44 | 89 | 45 | 80 | 53 | 68 | 65 | 49 | 44 | 0 | 20 | 18 | 16 | 12 | 30 | 20 | 2 | 60 | 4 |
Snakeman Leader | 44 | 89 | 45 | 80 | 64 | 76 | 65 | 49 | 50 | 0 | 20 | 24 | 22 | 20 | 30 | 28 | 2 | 60 | 5 |
Snakeman Commander | 50 | 94 | 55 | 80 | 76 | 68 | 65 | 49 | 56 | 0 | 26 | 26 | 22 | 20 | 30 | 36 | 2 | 60 | 6 |
Ethereal Soldier | 76 | 107 | 55 | 80 | 88 | 87 | 80 | 50 | 56 | 44 | 35 | 35 | 35 | 35 | 40 | 20 | 1 | 95 | 6 |
Ethereal Leader | 76 | 107 | 55 | 80 | 88 | 87 | 80 | 50 | 67 | 50 | 40 | 40 | 40 | 40 | 40 | 30 | 1 | 95 | 7 |
Ethereal Commander | 76 | 107 | 55 | 80 | 88 | 87 | 80 | 50 | 72 | 56 | 45 | 45 | 45 | 45 | 40 | 40 | 1 | 95 | 8 |
Muton Soldier | 62 | 100 | 125 | 80 | 70 | 63 | 62 | 74 | 28 | 0 | 20 | 20 | 20 | 10 | 40 | 15 | 2 | 87 | 2 |
Muton Navigator | 62 | 100 | 125 | 80 | 70 | 63 | 62 | 74 | 28 | 0 | 24 | 24 | 24 | 15 | 40 | 17 | 2 | 87 | 3 |
Muton Engineer | 62 | 100 | 125 | 80 | 70 | 63 | 62 | 74 | 28 | 0 | 28 | 28 | 28 | 20 | 40 | 19 | 2 | 87 | 4 |
Reaper | 69 | 100 | 148 | 90 | 75 | 0 | 0 | 95 | 39 | 0 | 28 | 28 | 28 | 4 | 34 | 25 | 2 | 89 | 2 |
Chryssalid | 123 | 156 | 96 | 100 | 82 | 0 | 0 | 116 | 56 | 0 | 34 | 34 | 34 | 34 | 40 | 25 | 2 | 89 | 4 |
Silacoid | 44 | 89 | 114 | 100 | 47 | 0 | 0 | 74 | 89 | 0 | 50 | 50 | 50 | 10 | 40 | 20 | 2 | 89 | 3 |
Celatid | 78 | 100 | 68 | 90 | 47 | 118 | 0 | 74 | 67 | 0 | 20 | 20 | 20 | 20 | 40 | 20 | 2 | 89 | 4 |
Sectopod | 69 | 100 | 96 | 110 | 75 | 70 | 0 | 95 | 112 | 0 | 145 | 130 | 100 | 90 | 50 | 30 | 1 | 89 | 4 |
Cyberdisc | 69 | 100 | 120 | 110 | 75 | 70 | 0 | 95 | 112 | 0 | 34 | 34 | 34 | 34 | 50 | 20 | 1 | 89 | 5 |
Zombie | 40 | 110 | 84 | 110 | 40 | 0 | 0 | 84 | 80 | 0 | 4 | 4 | 4 | 4 | 20 | 18 | 2 | 80 | 3 |
Civilian | 35 | 65 | 30 | 80 | 30 | 30 | 50 | 20 | 5 | 0 | 0 | 0 | 0 | 0 | 20 | 0 | 0 | 50 | 1 |
Superhuman skill level stats
Alien Race/Rank | TU | Sta | He | Br | Rea | FA | TA | Str | PST | PSK | Fr | L/R | Re | Un | EnR | VPS | Agg | Mel | Int |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Floater Soldier | 58 | 104 | 35 | 80 | 62 | 62 | 58 | 43 | 40 | 0 | 8 | 6 | 4 | 12 | 30 | 12 | 2 | 81 | 4 |
Floater Navigator | 58 | 104 | 35 | 80 | 62 | 62 | 58 | 43 | 40 | 0 | 8 | 6 | 4 | 12 | 30 | 14 | 2 | 81 | 5 |
Floater Medic | 58 | 104 | 35 | 80 | 62 | 62 | 58 | 43 | 40 | 0 | 8 | 6 | 4 | 12 | 30 | 16 | 1 | 81 | 6 |
Floater Engineer | 58 | 104 | 35 | 80 | 62 | 62 | 58 | 43 | 40 | 0 | 8 | 6 | 4 | 12 | 30 | 18 | 2 | 81 | 7 |
Floater Leader | 63 | 110 | 40 | 80 | 74 | 74 | 58 | 50 | 46 | 0 | 16 | 12 | 8 | 12 | 30 | 25 | 0 | 81 | 8 |
Floater Commander | 69 | 116 | 45 | 80 | 81 | 78 | 65 | 51 | 52 | 0 | 24 | 18 | 12 | 16 | 30 | 35 | 0 | 88 | 8 |
Sectoid Soldier | 62 | 104 | 30 | 80 | 78 | 64 | 58 | 32 | 46 | 0 | 4 | 3 | 2 | 2 | 30 | 10 | 2 | 88 | 3 |
Sectoid Navigator | 62 | 104 | 30 | 80 | 78 | 64 | 58 | 32 | 46 | 0 | 4 | 3 | 2 | 2 | 30 | 12 | 2 | 88 | 4 |
Sectoid Medic | 62 | 104 | 30 | 80 | 78 | 64 | 58 | 32 | 46 | 0 | 4 | 3 | 2 | 2 | 30 | 14 | 1 | 88 | 5 |
Sectoid Engineer | 62 | 104 | 30 | 80 | 78 | 64 | 58 | 32 | 46 | 0 | 4 | 3 | 2 | 2 | 30 | 16 | 2 | 88 | 6 |
Sectoid Leader | 62 | 104 | 30 | 80 | 78 | 64 | 58 | 32 | 58 | 58 | 4 | 3 | 2 | 2 | 30 | 20 | 1 | 88 | 7 |
Sectoid Commander | 62 | 104 | 30 | 80 | 78 | 64 | 58 | 32 | 58 | 69 | 4 | 3 | 2 | 2 | 30 | 25 | 0 | 88 | 8 |
Snakeman Soldier | 46 | 92 | 45 | 80 | 55 | 71 | 65 | 50 | 46 | 0 | 20 | 18 | 16 | 12 | 30 | 15 | 2 | 62 | 2 |
Snakeman Navigator | 46 | 92 | 45 | 80 | 55 | 71 | 65 | 50 | 46 | 0 | 20 | 18 | 16 | 12 | 30 | 17 | 2 | 62 | 3 |
Snakeman Engineer | 46 | 92 | 45 | 80 | 55 | 71 | 65 | 50 | 46 | 0 | 20 | 18 | 16 | 12 | 30 | 20 | 2 | 62 | 4 |
Snakeman Leader | 46 | 92 | 45 | 80 | 68 | 80 | 65 | 50 | 52 | 0 | 20 | 24 | 22 | 20 | 30 | 28 | 2 | 62 | 5 |
Snakeman Commander | 52 | 97 | 55 | 80 | 80 | 71 | 65 | 50 | 58 | 0 | 26 | 26 | 22 | 20 | 30 | 36 | 2 | 62 | 6 |
Ethereal Soldier | 78 | 111 | 55 | 80 | 93 | 91 | 80 | 51 | 58 | 46 | 35 | 35 | 35 | 35 | 40 | 20 | 1 | 98 | 6 |
Ethereal Leader | 78 | 111 | 55 | 80 | 93 | 91 | 80 | 51 | 69 | 52 | 40 | 40 | 40 | 40 | 40 | 30 | 1 | 98 | 7 |
Ethereal Commander | 78 | 111 | 55 | 80 | 93 | 91 | 80 | 51 | 75 | 58 | 45 | 45 | 45 | 45 | 40 | 40 | 1 | 98 | 8 |
Muton Soldier | 64 | 104 | 125 | 80 | 74 | 66 | 62 | 75 | 29 | 0 | 20 | 20 | 20 | 10 | 40 | 15 | 2 | 90 | 2 |
Muton Navigator | 64 | 104 | 125 | 80 | 74 | 66 | 62 | 75 | 29 | 0 | 24 | 24 | 24 | 15 | 40 | 17 | 2 | 90 | 3 |
Muton Engineer | 64 | 104 | 125 | 80 | 74 | 66 | 62 | 75 | 29 | 0 | 28 | 28 | 28 | 20 | 40 | 19 | 2 | 90 | 4 |
Reaper | 71 | 104 | 148 | 90 | 79 | 0 | 0 | 97 | 40 | 0 | 28 | 28 | 28 | 4 | 34 | 25 | 2 | 92 | 2 |
Chryssalid | 127 | 162 | 96 | 100 | 86 | 0 | 0 | 118 | 58 | 0 | 34 | 34 | 34 | 34 | 40 | 25 | 2 | 92 | 4 |
Silacoid | 46 | 92 | 114 | 100 | 49 | 0 | 0 | 75 | 92 | 0 | 50 | 50 | 50 | 10 | 40 | 20 | 2 | 92 | 3 |
Celatid | 81 | 104 | 68 | 90 | 49 | 124 | 0 | 75 | 69 | 0 | 20 | 20 | 20 | 20 | 40 | 20 | 2 | 92 | 4 |
Sectopod | 71 | 104 | 96 | 110 | 79 | 74 | 0 | 97 | 116 | 0 | 145 | 130 | 100 | 90 | 50 | 30 | 1 | 92 | 4 |
Cyberdisc | 71 | 104 | 120 | 110 | 79 | 74 | 0 | 97 | 116 | 0 | 34 | 34 | 34 | 34 | 50 | 20 | 1 | 92 | 5 |
Zombie | 40 | 110 | 84 | 110 | 40 | 0 | 0 | 84 | 80 | 0 | 4 | 4 | 4 | 4 | 20 | 18 | 2 | 80 | 3 |
Civilian | 35 | 65 | 30 | 80 | 30 | 30 | 50 | 20 | 5 | 0 | 0 | 0 | 0 | 0 | 20 | 0 | 0 | 50 | 1 |
From the tables above it quickly became apparent that some stats change while others do not. The ones which never change are:
- Health
- Bravery
- Throwing Accuracy
- Energy Recharge
- Victory Points
- Aggression
- Intelligence
- Most other stats
The stats which do change are:
- Time Units
- Stamina/Energy
- Reactions
- Strength
- Psionic Strength
- Psionic Skill
- Melee
- Firing Accuracy
- Armor
Calculating Skill Level Stats from the Core
"How exactly are the changing stats calculated?" That was the big question on my mind while looking at the data. First I compared Beginner against Experienced. A ratio between the two stat levels yielded a rough percentage, but in order to nail it down exactly a comparison between all the skill levels was necessary. What I came up with was rather surprising; most stats increase with a constant percentage while a couple stats are strange. The stats which change by constant percentage include:
- Time Units: 4%
- Stamina/Energy: 4%
- Reactions: 6%
- Strength: 2%
- Psionic Strength: 4%
- Psionic Skill: 4%
- Melee: 4%
Those which are different include:
- Firing Accuracy: Beginner level FA is one-half the core value, while Experienced through Superhuman recieve a 6% increase per level.
- Armor: Beginner level aliens have one-half the core value while higher difficulty levels stay at the core with no improvement per level.
To arrive at an equation linking the core to the different skill levels required a little creative thinking on my part. Since the Beginner skill level numbers match the core group exactly, no modification is necessary. For this reason, I assumed the modifier would be 0 for the lowest skill level and something simple (think: integer) for the higher levels. Turns out, this was a valid theory which led me to introduce a new term in the equation to bridge skill levels called the Skill Level Multiplier, or SLM for short.
SLM values
- Beginner: 0
- Experienced: 1
- Veteran: 2
- Genius: 3
- Superhuman: 4
With this last piece of data in-hand I was able to formulate a generalized equation to describe the stats which change and have Beginner levels equal to the core.
Skill Value = INT(Core Value * (100 + (Percentage * SLM)) / 100)
As an example, let's assume we want to find the number of Time Units a Superhuman Chryssalid has. The core TU for the Chryssalid is 110 while the percentage is 4% and the Skill Level Multiplier is 4. Now it is just a matter of substituting these values into the equation:
Superhuman TU = INT(110 * (100 + (4 * 4)) / 100)
= INT(110 * (100 + 16) / 100)
= INT(110 * 116 / 100)
= INT(12760 / 100)
= INT(127.60)
= 127
This number agrees with the Chryssalid's TU during an actual Superhuman mission. (Note: The "INT" function is a necessary part of the equation because it models how the game handles numbers with decimals. Since X-COM was programmed using declared variables as Integer to save space, the INT function serves as the liaison between a real-world calculation and a number given in the game. Therefore, fractional parts of the number are dropped or truncated).
Strange and Interesting Facts
- Zombie stats are not listed in the executable where the normal aliens are situated. Not only that, but their stats do not change as the skill level increases. For more information on this oddity, see the Editing Alien Stats heading on this page.
- Civilian stats are also constants and do not change.
- Chryssalids which are spawned in a mission by the game have stats modified in the normal way. However, Chryssalids which hatch from Zombies have all their stats set to their core, irregardless of current difficulty level. For instance, a normal Superhuman Chryssalid has 127 TU while a Superhuman Chryssalid hatched from a Zombie has only 110 TU! Apparently the game neglects to modify the stats during a mission.
A Word About The Official Strategy Guide
Alien Stats (Characterestics) start on pg 249 and continue to pg 260. The Beginner Skill level is fine except for a few small errors. However, at the higher difficulty levels the OSG's data falls far short of expectations. I have a suspicion the author failed to recognize what effect integer rounding would play or wasn't privy to the exact equation. In any event, be aware that the OSG's alien stat tables should not be used due to massive errors. The information presented here supersedes that from the OSG through rigorous tests.
What the Mind Probe and Psi-Amp Don't Tell You
Often, during the heat of a battle, you may decide to use the Mind Probe or Psi-Amp to look at an alien's stats. These devices really only touch the tip of the iceberg in terms of what is possible to know. And although Soldier and Tank attributes can be accessed directly, they have the same limitations placed on them as the aliens. This is due to the fact that only so much information can be presented on one screen.
Below is a table of the data which isn't normally shown. Note: For stats which change due to skill level such as Melee and Psi, the core values are given. Also, psionic stats will only be shown in-game when Psionic Skill is > 0. Most units have no skill in this area and thus have missing stats.
Unseen stats
Alien Race/Rank | Mel | EnR | St | Kn | Flt | Dmf | PSk | Pst | Msb | VPS | Agg | Int |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Floater Soldier | 70 | 30 | 21 | 16 | 2 | 1 | 0 | 35 | 4 | 12 | 2 | 4 |
Floater Navigator | 70 | 30 | 21 | 16 | 2 | 1 | 0 | 35 | 4 | 14 | 2 | 5 |
Floater Medic | 70 | 30 | 21 | 16 | 2 | 1 | 0 | 35 | 4 | 16 | 1 | 6 |
Floater Engineer | 70 | 30 | 21 | 16 | 2 | 1 | 0 | 35 | 4 | 18 | 2 | 7 |
Floater Leader | 70 | 30 | 21 | 16 | 2 | 1 | 0 | 40 | 4 | 25 | 0 | 9 |
Floater Commander | 76 | 30 | 21 | 16 | 2 | 1 | 0 | 45 | 4 | 35 | 0 | 8 |
Sectoid Soldier | 76 | 30 | 16 | 12 | 0 | 1 | 0 | 40 | 3 | 10 | 2 | 3 |
Sectoid Navigator | 76 | 30 | 16 | 12 | 0 | 1 | 0 | 40 | 3 | 12 | 2 | 4 |
Sectoid Medic | 76 | 30 | 16 | 12 | 0 | 1 | 0 | 40 | 3 | 14 | 1 | 5 |
Sectoid Engineer | 76 | 30 | 16 | 12 | 0 | 1 | 0 | 40 | 3 | 16 | 2 | 6 |
Sectoid Leader | 76 | 30 | 16 | 12 | 0 | 1 | 50 | 50 | 3 | 20 | 1 | 7 |
Sectoid Commander | 76 | 30 | 16 | 12 | 0 | 1 | 60 | 50 | 3 | 25 | 0 | 8 |
Snakeman Soldier | 54 | 30 | 18 | 18 | 0 | 5 | 0 | 40 | 4 | 15 | 2 | 2 |
Snakeman Navigator | 54 | 30 | 18 | 18 | 0 | 5 | 0 | 40 | 4 | 17 | 2 | 3 |
Snakeman Engineer | 54 | 30 | 18 | 18 | 0 | 5 | 0 | 40 | 4 | 20 | 2 | 4 |
Snakeman Leader | 54 | 30 | 18 | 18 | 0 | 5 | 0 | 45 | 4 | 28 | 2 | 5 |
Snakeman Commander | 54 | 30 | 18 | 18 | 0 | 5 | 0 | 50 | 4 | 36 | 2 | 6 |
Ethereal Soldier | 85 | 40 | 20 | 15 | 0 | 6 | 40 | 50 | 4 | 20 | 1 | 6 |
Ethereal Leader | 85 | 40 | 20 | 15 | 0 | 6 | 45 | 60 | 4 | 30 | 1 | 7 |
Ethereal Commander | 85 | 40 | 20 | 15 | 0 | 6 | 50 | 65 | 4 | 40 | 1 | 8 |
Muton Soldier | 78 | 40 | 21 | 16 | 0 | 7 | 0 | 25 | 4 | 15 | 2 | 2 |
Muton Navigator | 78 | 40 | 21 | 16 | 0 | 7 | 0 | 25 | 4 | 17 | 2 | 3 |
Muton Engineer | 78 | 40 | 21 | 16 | 0 | 7 | 0 | 25 | 4 | 19 | 2 | 4 |
Reaper | 80 | 34 | 23 | 16 | 0 | 10 | 0 | 35 | 4 | 25 | 2 | 2 |
Chryssalid | 80 | 40 | 21 | 16 | 0 | 9 | 0 | 50 | 4 | 25 | 2 | 4 |
Silacoid | 80 | 40 | 10 | 10 | 0 | 8 | 0 | 80 | 4 | 20 | 2 | 3 |
Celatid | 80 | 40 | 12 | 12 | 6 | 1 | 0 | 60 | 4 | 20 | 2 | 4 |
Sectopod | 80 | 50 | 23 | 16 | 0 | 11 | 0 | 100 | 4 | 30 | 1 | 4 |
Cyberdisc | 80 | 50 | 15 | 15 | 2 | 12 | 0 | 100 | 4 | 20 | 1 | 5 |
Zombie | 80 | 20 | 18 | 18 | 0 | 13 | 0 | 80 | 4 | 18 | 2 | 3 |
Civilian | 50 | 20 | 21 | 16 | 2 | 1 | 0 | 5 | 4 | 10 | 0 | 1 |
Tank | 70 | 50 | 16 | 16 | 0 | 4 | 0 | 100 | 30 | 20 | 2 | 3 |
Hovertank | 70 | 50 | 12 | 12 | 6 | 4 | 0 | 100 | 30 | 20 | 2 | 3 |
Melee (Mel): All units have this ability but only the Reaper, Chryssalid, Silacoid and Zombie can use it. The melee value is a percentage used to calculate the base chance of "hitting" the target.
Energy Recharge (EnR): Determines how fast a unit recovers Energy (aka Stamina) lost through movement during a round.
Standing Height (St): Standing height of the unit.
Kneeling Height (Kn): Kneeling height of the unit. Only X-COM soldiers can kneel so technically this stat goes unused for the aliens.
Floating Height (Flt): Determines how high the unit is above the ground. Celatids and Hovertanks are the high-fliers at 6 units while the Floater and Cyberdisc are ground-huggers at 2 units. Surprisingly, Civilians actually float, but you never notice this on a mission.
Damage Modifier (Dmf): This number represents a category each unit uses for determining the susceptiblity to weapons in the game.
Psionic Skill (PSk): Most units have no Psionic Skill and therefore are unable to wage psionic attacks. Sectoid Leaders and Commanders have this ability as do all Ethereals. If you are lucky enough to capture and interrogate one of these aliens your soldiers can also get this ability through training.
Psionic Strength (Pst): A number between 0 and 100 which indicates how well a unit can use and resist psionic attacks.
Motion Scanner Blip Size (Msb): For every tile a unit moves, it gets this value added to a counter in unitref.dat. The bigger the number, the bigger the blip the Motion Scanner will show.
Victory Points (VPS): Points received when you kill that unit.
Aggression (Agg): A rating of 0-2 which determines how aggressive an alien is. High ranking aliens have low aggression while the "grunts" get the higher numbers.
Intelligence (Int): A number between 2 and 8 which indicates how long an alien will remember the location of a unit once spotted.
Editing Alien Stats
If you have a Geoscape and Tactical executable, alien stats start at non-offset byte 379,729 in the Geoscape. The CE version has a single unified executable called "UFO Defense" in which the alien stats start at non-offset byte 480,145. Both have 33 records of 39 bytes each.
|
|
† This column represents the theoretical stats for the Zombie which may or may not be found in the executable. All stats were collected by looking at unitref offsets which should hold.
§ Flying ability and size information are not found in unitref, but we can safely derive them through logic.
‡ These values do not have a corresponding unitref offset but since all the aliens have the same value it should be safe to assume the Zombie inherits them too.
All the unknowns have now been identified, but five of them need a little explanation. They are summarized below.
- Byte 2: Corresponds to Unitref[011]. Always 0. It is a movement type for units: 0=Walking, 1=Sliding, 2=Flying which is never used properly.
- Byte 17: Corresponds to Unitref[034]. Always 0. It was supposed to be a health recharge modifier, but the game ignores any values.
- Byte 20: Corresponds to Unitref[036].. Always 1. It was supposed to be an armor recharge modifier but it's possible the game ignores this.
- Byte 32: Corresponds to Unitref[071]. Unit lighting, X-COM units are all 16, everything else is 0 except for Cyberdisc which is 1 (odd!).
- Byte 33: Corresponds to Unitref[075]. Always 0 & unused by game. Called "lightdirect", with values of 0=all around, 1=direction unit facing possibly for mobile light sources which were not implemented.
Additional Stats
The following information is found in the UFO Defense executable starting at non-offset 447,868 consisting of 8 records having 20 bytes each. Or if you have the DOS version, it can be found in tactical.exe starting at 391,278. These stats are mainly the in-built weapon turrets for tanks and aliens. Accuracy and TU costs are given as percentages.
Unit | Damage Type | Ammo Type | Damage | Snap Acc. | Snap TU's | Auto Acc. | Auto TU's | Aim Acc. | Aim TU's | Blaster Eff? |
---|---|---|---|---|---|---|---|---|---|---|
Tank/Cannon | 0 | 4 | 60 | 60 | 33 | 0 | 0 | 90 | 80 | 0 |
Tank/Rocket Lnchr | 2 | 12 | 85 | 55 | 45 | 0 | 0 | 115 | 75 | 0 |
Tank/Laser Cannon | 3 | 17 | 110 | 50 | 33 | 0 | 0 | 85 | 75 | 0 |
Hovertank/Plasma | 4 | 36 | 110 | 86 | 30 | 0 | 0 | 100 | 60 | 0 |
Hovertank/Launcher | 2 | 40 | 140 | 0 | 0 | 0 | 0 | 120 | 80 | 1 |
Celatid | 7 | 38 | 140 | 75 | 30 | 0 | 0 | 110 | 60 | 0 |
Cyberdisc | 4 | 34 | 130 | 75 | 30 | 0 | 0 | 110 | 60 | 0 |
Sectopod | 3 | 34 | 100 | 75 | 30 | 50 | 35 | 110 | 60 | 0 |
|
Turret damage types for aliens and tanks follow the same damage types for normal weapons. With a little testing on my part, it was determined that the value of 6 was melee. Editing these values only changes the type of damage the weapon inflicts, not what the bolt looks like coming out of the turret. It is interesting to note that the Sectopod's damage type is 3 which corresponds to laser, not plasma as is often assumed. |
Firing Accuracy Stats
Firing "Accuracy" is a little confusing, but hopefully this will clear up any confusion. The first type of accuracy is weapon firing accuracy. This is the accuracy of the weapon iteslf. Next is unit firing accuracy, which is how well (or how proficient) the unit can fire a weapon. These two accuracies are then multiplied together to get a "base chance to hit" (or BCTH). BCTH is the unmodified accuracy you see when clicking on a weapon.
Terrorist with integrated weapons have a firing accuracy which works in the same manner. The "turret" weapon accuracy is multiplied by the terrorists firing accuracy leading to a BCTH. These numbers are what the unit will see during a mission for firing accuracy.
Alien | Shot Type | Beg. | Exp. | Vet. | Gen. | Sup. |
---|---|---|---|---|---|---|
Celatid | Auto | DNA | DNA | DNA | DNA | DNA |
Snap | 37% | 79% | 84% | 88% | 93% | |
Aimed | 55% | 116% | 123% | 129% | 136% | |
Sectopod | Auto | 15% | 31% | 33% | 35% | 37% |
Snap | 22% | 47% | 50% | 52% | 55% | |
Aimed | 33% | 69% | 73% | 77% | 81% | |
Cyberdisc | Auto | DNA | DNA | DNA | DNA | DNA |
Snap | 22% | 47% | 50% | 52% | 55% | |
Aimed | 33% | 69% | 73% | 77% | 81% |
Melee Stats
There are four aliens in the game which rely on melee (or Hand To Hand) as their primary attack method. It was determined that a single HTH attack costs a constant 15 TU no matter what the alien, their stats, or the skill level. It is therefore possible to construct a table showing how many attacks each alien could wage in a single round:
Alien | Damage | Beg. | Exp. | Vet. | Gen. | Sup. |
---|---|---|---|---|---|---|
Reaper | 90 | 4 | 4 | 4 | 4 | 4 |
Chryssalid | 110 | 7 | 7 | 7 | 8 | 8 |
Silacoid | 70 | 2 | 2 | 2 | 2 | 3 |
Zombie | 84 | 2 | 2 | 2 | 2 | 2 |
Accuracy of melee attacks is not guaranteed to be a successful event, even though the alien needs to be standing on a tile next to your unit. Calculating melee accuracy is very similar to firing accuracy determinations (see above), except that in melee accuracy, you multiply the melee accuracy stat by the units strength rating. The result is the infamous base chance to hit. Note that because both of these stats increase with respect to skill level, the BCTH jumps fairly fast. In fact, at Genius and Superhuman skill levels, the Chryssalid is more than 100% accurate leading to automatic success (zombification).
Alien | Beg. | Exp. | Vet. | Gen. | Sup. |
---|---|---|---|---|---|
Reaper | 72% | 75% | 79% | 84% | 89% |
Chryssalid | 88% | 92% | 98% | 103% | 108% |
Silacoid | 56% | 58% | 61% | 65% | 69% |
Zombie | 67% | 67% | 67% | 67% | 67% |
Psionic Stats
There are two alien races which possess psionic abilities: Ethereals and Sectoids. All Ethereals and the Sectoid Leaders and Commanders have this attribute. It was determined that a single psionic attack costs a constant 26 TU no matter what the alien, their stats, or the skill level. It is therefore possible to construct a table showing how many attacks each alien could wage in a single round:
Alien | Beg. | Exp. | Vet. | Gen. | Sup. |
---|---|---|---|---|---|
Sectoid Leader | 2 | 2 | 2 | 2 | 2 |
Sectoid Commander | 2 | 2 | 2 | 2 | 2 |
Ethereal Soldier | 2 | 2 | 2 | 2 | 3 |
Ethereal Leader | 2 | 2 | 2 | 2 | 3 |
Ethereal Commander | 2 | 2 | 2 | 2 | 3 |
To generalize, each alien can wage two psionic attacks per round. Only Superhuman Ethereals can wage three.
Acknowledgments
A project of this size and magnitiude could never be completed without some help. I would like to extend my deepest thanks and gratitude to the following individuals:
NKF for his "lemon" psi stat viewer.
Bomb Bloke for his "dump" unitref viewer/logger.
Hatfarm for his excellent editors.
Stewart for providing the original 1.0 executable for testing.
MikeTheRed for for cracking the core stats from each executable version and invaluable technical assistance.
Seb76 for deciphering three unknowns in the alien stats (Loftemps Indexes and MCD Index).