For version 1.4 only, made by Accounting Troll
Download all charts here. (20KB)
Pistols | Sub-machine guns | Rifles | Shotguns | Sniper Rifles | Heavy Weapons
Rocket Launchers/Flame Throwers | Grenade Launchers | Psionic Weapons | Grenades/Flares | Medikits
Pistol |
Weapon Weight (kg) |
Ammo Weight (kg) |
Ammo Capac. |
Reload Time (sec) |
Damage Type |
Shot Type |
Max Range meters |
Effec. Range meters |
Damage Power |
Fire Rate R.P.S. |
Rounds Used |
These weapons all utilise the "Handguns" skill. |
FN Browning |
1.3 |
0.2 |
13 |
0.8 |
Soft |
Aimed |
17 |
8 |
48 |
1.1 |
1 |
Burst |
14 |
6 |
144 |
6.7 |
3 |
Desert Eagle |
2.0 |
0.2 |
7 |
1.5 |
Univ. |
Aimed |
22 |
8 |
100 |
0.8 |
1 |
Glock 19 |
0.6 |
0.2 |
19 |
0.9 |
Soft |
Aimed |
21 |
9 |
48 |
1.1 |
1 |
Burst |
16 |
5 |
144 |
7.5 |
3 |
FN Five-seveN Tactical |
0.6 |
0.2 |
20 |
0.7 |
Hard |
Aimed |
24 |
13 |
34 |
1.4 |
1 |
Burst |
19 |
7 |
102 |
10.0 |
3 |
Colt 0.45 |
1.1 |
1.1 |
7 |
1.1 |
Univ. |
Aimed |
20 |
9 |
75 |
1.0 |
1 |
Burst |
13 |
4 |
225 |
5.0 |
3 |
HK USP9 |
0.7 |
0.2 |
15 |
0.8 |
Soft |
Aimed |
22 |
11 |
48 |
1.2 |
1 |
Burst |
18 |
7 |
144 |
7.5 |
3 |
Alien Laser Pistol |
0.7 |
1.0 |
12 |
4.0 |
Laser |
Aimed |
28 |
16 |
35 |
2.0 |
1 |
Burst |
22 |
10 |
35 |
2.5 |
1 |
Adv. Alien Laser Pistol |
0.7 |
1.0 |
25 |
3.0 |
Laser |
Aimed |
30 |
20 |
50 |
2.0 |
1 |
Burst |
25 |
14 |
50 |
3.3 |
1 |
Laser Pistol |
0.5 |
1.5 |
20 |
5.0 |
Laser |
Aimed |
30 |
13 |
40 |
1.7 |
1 |
Burst |
24 |
9 |
40 |
3.3 |
1 |
Enhanced Laser Pistol |
0.5 |
1.5 |
20 |
5.0 |
Laser |
Aimed |
35 |
15 |
60 |
1.7 |
1 |
Burst |
31 |
12 |
60 |
3.3 |
1 |
Alien Warp Pistol |
1.0 |
0.1 |
40 |
N/A |
Warp |
Aimed |
20 |
10 |
200 |
1.1 |
1 |
Burst |
16 |
7 |
200 |
2.0 |
1 |
Sub-Machine Gun |
Weapon Weight (kg) |
Ammo Weight (kg) |
Ammo Capac. |
Reload Time (sec) |
Damage Type |
Shot Type |
Max Range meters |
Effec. Range meters |
Damage Power |
Fire Rate R.P.S. |
Rounds Used |
These weapons all utilise the "Handguns" skill. |
CZ Scorpion vz.83 |
1.3 |
0.5 |
20 |
2.0 |
Soft |
Aimed |
18 |
8 |
128 |
1.6 |
4 |
Burst |
11 |
3 |
224 |
7.0 |
7 |
IMI Uzi |
3.7 |
0.7 |
30 |
2.0 |
Soft |
Aimed |
21 |
7 |
64 |
0.7 |
2 |
Burst |
17 |
5 |
224 |
7.0 |
7 |
HK MP5 |
2.6 |
0.6 |
30 |
2.0 |
Soft |
Aimed |
26 |
10 |
80 |
0.8 |
2 |
Burst |
20 |
6 |
240 |
6.0 |
6 |
FN P90 |
2.5 |
0.8 |
50 |
2.5 |
Hard |
Aimed |
25 |
11 |
90 |
1.0 |
2 |
Burst |
21 |
8 |
225 |
5.6 |
5 |
HK MP7 |
1.2 |
0.7 |
45 |
2.0 |
Hard |
Aimed |
25 |
11 |
100 |
1.2 |
2 |
Burst |
21 |
9 |
250 |
6.2 |
5 |
Rifle |
Weapon Weight (kg) |
Ammo Weight (kg) |
Ammo Capac. |
Reload Time (sec) |
Damage Type |
Shot Type |
Max Range meters |
Effec. Range meters |
Damage Power |
Fire Rate R.P.S. |
Rounds Used |
These weapons all utilise the "Rifles" skill. |
AK 47 |
4.3 |
0.6 |
30 |
4.0 |
Univ. |
Aimed |
31 |
19 |
73 |
0.6 |
1 |
Burst |
17 |
6 |
219 |
1.7 |
3 |
FN FAL |
5.0 |
0.5 |
20 |
5.0 |
Univ. |
Aimed |
33 |
22 |
73 |
0.6 |
1 |
Burst |
21 |
9 |
219 |
1.9 |
3 |
HK G3 |
4.5 |
0.5 |
20 |
5.0 |
Univ. |
Aimed |
35 |
24 |
73 |
0.7 |
1 |
Burst |
21 |
9 |
219 |
1.9 |
3 |
Colt M4 |
3.4 |
0.6 |
30 |
5.0 |
Hard |
Aimed |
33 |
22 |
56 |
0.7 |
1 |
Burst |
19 |
8 |
168 |
2.0 |
3 |
HK G36 |
3.3 |
0.6 |
30 |
5.0 |
Hard |
Aimed |
35 |
23 |
56 |
0.8 |
1 |
Burst |
24 |
11 |
224 |
2.9 |
4 |
Steyer Aug |
3.8 |
0.6 |
30 |
5.0 |
Hard |
Aimed |
45 |
30 |
60 |
0.7 |
1 |
Burst |
30 |
14 |
240 |
3.1 |
4 |
HK G11 K5 |
3.6 |
0.7 |
45 |
5.0 |
Hard |
Aimed |
40 |
26 |
56 |
0.7 |
1 |
Burst |
27 |
12 |
280 |
4.2 |
5 |
Alien Laser Gun |
2.0 |
1.0 |
25 |
6.0 |
Laser |
Aimed |
37 |
32 |
70 |
0.6 |
1 |
Burst |
25 |
15 |
210 |
1.9 |
3 |
Adv. Alien Laser Gun |
2.0 |
1.0 |
33 |
6.0 |
Laser |
Aimed |
45 |
39 |
90 |
0.4 |
1 |
Burst |
32 |
20 |
270 |
1.9 |
3 |
Alien Warp Assault Rifle |
3.0 |
0.1 |
40 |
N/A |
Warp |
Aimed |
31 |
19 |
200 |
0.4 |
1 |
Burst |
25 |
13 |
600 |
0.8 |
3 |
Laser Rifle |
2.8 |
1.5 |
20 |
6.0 |
Laser |
Aimed |
45 |
30 |
40 |
0.5 |
1 |
Burst |
31 |
15 |
200 |
3.6 |
5 |
Enhanced Laser Rifle |
3.0 |
1.5 |
20 |
6.0 |
Laser |
Aimed |
52 |
40 |
60 |
0.6 |
1 |
Burst |
36 |
20 |
300 |
4.2 |
5 |
Plasma Rifle |
5.0 |
1.5 |
5 |
10.0 |
Plasma |
Aimed |
35 |
20 |
500 |
0.3 |
1 |
Enhanced Plasma Rifle |
6.0 |
1.5 |
5 |
10.0 |
Plasma |
Aimed |
40 |
30 |
750 |
0.3 |
1 |
Shotgun |
Weapon Weight (kg) |
Ammo Weight (kg) |
Ammo Capac. |
Reload Time (sec) |
Damage Type |
Shot Type |
Max Range meters |
Effec. Range meters |
Damage Power |
Fire Rate R.P.S. |
Rounds Used |
These weapons all utilise the "Rifles" skill. |
Pump Action SPAS 12 |
4.4 |
0.4 |
6 |
4.5 |
Soft |
Aimed |
11 |
5 |
600 |
0.5 |
1 |
Neostead |
5.5 |
0.6 |
12 |
3.5 |
Soft |
Aimed |
12 |
7 |
900 |
0.4 |
1 |
HK CAWS |
5.5 |
0.6 |
9 |
3.5 |
Soft |
Aimed |
13 |
8 |
480 |
0.5 |
1 |
Burst |
8 |
3 |
1440 |
1.0 |
3 |
Plasma Shotgun |
4.5 |
1.5 |
4 |
12.0 |
Plasma |
Aimed |
10 |
5 |
820 |
0.2 |
1 |
Enhanced Plasma Shotgun |
4.5 |
1.5 |
5 |
12.0 |
Plasma |
Aimed |
11 |
6 |
1140 |
0.2 |
1 |
Sniper Rifle |
Weapon Weight (kg) |
Ammo Weight (kg) |
Ammo Capac. |
Reload Time (sec) |
Damage Type |
Shot Type |
Max Range meters |
Effec. Range meters |
Damage Power |
Fire Rate R.P.S. |
Rounds Used |
These weapons utilise the "Marksmanship" skill. |
HK PSG1 |
8.1 |
0.1 |
30 |
2.5 |
Univ. |
Aimed |
63 |
39 |
120 |
0.4 |
1 |
M82A1A Barrett |
12.9 |
0.2 |
10 |
2.0 |
Hard |
Aimed |
71 |
40 |
200 |
0.3 |
1 |
ZVI Falcon OP 96 |
13.4 |
0.1 |
2 |
2.5 |
Hard |
Aimed |
75 |
50 |
250 |
0.3 |
1 |
Accuracy Int. L115AE |
6.0 |
0.1 |
45 |
3.0 |
Univ. |
Aimed |
71 |
44 |
160 |
0.5 |
1 |
Remington Model 700 |
4.0 |
0.1 |
20 |
3.5 |
Univ. |
Aimed |
58 |
35 |
100 |
0.4 |
1 |
Heavy Weapons |
Weapon Weight (kg) |
Ammo Weight (kg) |
Ammo Capac. |
Reload Time (sec) |
Damage Type |
Shot Type |
Max Range meters |
Effec. Range meters |
Damage Power |
Fire Rate R.P.S. |
Rounds Used |
These weapons utilise the "Launchers" skill. |
Alien Microslug Accelerator |
5.0 |
5.0 |
300 |
5.5 |
Univ. |
Aimed |
35 |
22 |
200 |
5.0 |
10 |
Burst |
25 |
12 |
600 |
15.0 |
30 |
Warp Demolition Device |
12.0 |
0.1 |
10 |
N/A |
Warp |
Aimed |
8 |
6 |
7500 |
0.6 |
1 |
These weapons utilise the "Launchers" skill and require a soldier to wear heavy armour to operate them. |
Collapsible Machine Gun |
65.0 |
0.1 |
600 |
N/A |
Hard |
Burst |
63 |
24 |
1500 |
10.0 |
10 |
Collapsible Railgun |
60.0 |
0.1 |
900 |
N/A |
Univ. |
Aimed |
50 |
20 |
1125 |
37.5 |
30 |
Collapsible Plasma Cannon |
35.0 |
1.0 |
10 |
18.0 |
Plasma |
Aimed |
60 |
40 |
600 |
2.0 |
1 |
These weapons utilise the "Marksmanship" skill and require a soldier to wear heavy armour to operate them. |
Gatling Gun |
35.0 |
17.0 |
250 |
4.0 |
Hard |
Burst |
70 |
23 |
1250 |
20.8 |
25 |
Double-Barrel Machine Gun |
42.0 |
14.0 |
150 |
5.0 |
Hard |
Burst |
60 |
25 |
1300 |
5.6 |
10 |
Warp Resonator |
40.0 |
0.1 |
10 |
N/A |
Warp |
Aimed |
50 |
35 |
750 |
0.3 |
1 |
Burst |
35 |
18 |
1500 |
1.3 |
2 |
Launcher/ Flame Thrower |
Weapon Weight (kg) |
Ammo Weight (kg) |
Ammo Capac. |
Reload Time (sec) |
Damage Type |
Shot Type |
Max Range meters |
Effec. Range meters |
Damage Power |
Fire Rate R.P.S. |
Rounds Used |
Area Effect meters |
These weapons utilise the "Launchers" skill. |
RPG-7 |
4.0 |
1.8 |
1 |
4.0 |
Hard |
Aimed |
30 |
25 |
550 |
0.3 |
1 |
3.0 |
OSAW (One Shot AW) |
3.0 |
1.0 |
1 |
N/A |
Soft |
Aimed |
34 |
25 |
750 |
0.3 |
1 |
3.0 |
SLAW |
4.0 |
1.6 |
1 |
4.5 |
Soft |
Aimed |
38 |
25 |
800 |
0.3 |
1 |
3.0 |
Alien Rocket Launcher |
4.5 |
0.9 |
1 |
3.0 |
Laser |
Aimed |
45 |
27 |
200 |
0.3 |
1 |
6.0 |
1.0 |
1 |
4.5 |
Univ. |
Aimed |
40 |
27 |
700 |
0.3 |
1 |
4.0 |
1.1 |
1 |
6.0 |
Burn |
Aimed |
40 |
25 |
600 |
0.2 |
1 |
4.0 |
0.7 |
1 |
4.0 |
Heal |
Aimed |
45 |
30 |
300 |
0.2 |
1 |
6.0 |
M240 Flamethrower |
12.0 |
3.0 |
12 |
6.0 |
Burn |
Aimed |
7 |
5 |
3600 |
1.7 |
6 |
2.0 |
Burst |
5 |
3 |
3600 |
2.0 |
6 |
2.0 |
This weapon utilises the "Launchers" skill and requires a soldier to wear heavy armour to operate it. |
Collapsible Rocket Launcher |
70.0 |
0.1 |
24 |
N/A |
Univ. |
Aimed |
67 |
32 |
1500 |
4.0 |
1 |
3.0 |
Grenade Launcher |
Weapon Weight (kg) |
Ammo Weight (kg) |
Ammo Capac. |
Reload Time (sec) |
Damage Type |
Shot Type |
Max Range meters |
Effec. Range meters |
Damage Power |
Fire Rate R.P.S. |
Rounds Used |
Area Effect meters |
These weapons utilise the "Throwing" skill. |
Rocket Spitter |
15.5 |
1.8 |
1 |
7.0 |
Univ. |
Aimed |
50 |
25 |
700 |
0.3 |
1 |
4.0 |
Burst |
31 |
10 |
700 |
0.7 |
1 |
4.0 |
Burn |
Aimed |
42 |
25 |
500 |
0.3 |
1 |
4.0 |
Burst |
26 |
10 |
500 |
0.7 |
1 |
4.0 |
M79 Grenade Launcher |
5.5 |
1.1 |
6 |
3.0 |
Univ. |
Aimed |
45 |
25 |
280 |
0.6 |
1 |
4.0 |
Super Striker |
6.0 |
1.3 |
12 |
3.0 |
Univ. |
Aimed |
40 |
18 |
200 |
0.5 |
1 |
4.0 |
Burst |
21 |
5 |
800 |
4.0 |
4 |
4.0 |
Alien Plasma Gun |
15.0 |
1.0 |
4 |
5.0 |
Plasma |
Aimed |
20 |
9 |
300 |
0.5 |
1 |
2.0 |
Burst |
16 |
6 |
300 |
0.8 |
1 |
2.0 |
Advanced Alien Plasma Gun |
15.0 |
1.0 |
5 |
3.0 |
Plasma |
Aimed |
30 |
15 |
450 |
0.5 |
1 |
2.0 |
Burst |
21 |
8 |
450 |
0.8 |
1 |
2.0 |
Psionic Weapon |
Weapon Weight (kg) |
Ammo Weight (kg) |
Ammo Capac. |
Reload Time (sec) |
Damage Type |
Shot Type |
Max Range meters |
Effec. Range meters |
Damage Power |
Fire Rate R.P.S. |
Rounds Used |
These weapons utilise the "Psionics" skill. |
Alien Psi Stinger |
1.0 |
0.1 |
50 |
N/A |
Paral. |
Aimed |
12 |
6 |
50 |
0.3 |
1 |
Alien Psi Blaster |
5.0 |
0.1 |
50 |
N/A |
Excep. |
Aimed |
35 |
20 |
50 |
0.5 |
1 |
Burst |
30 |
15 |
50 |
0.7 |
1 |
Psionic Crusher |
1.0 |
0.1 |
50 |
N/A |
Excep. |
Aimed |
30 |
20 |
120 |
0.5 |
1 |
Alien Psi Projector |
2.0 |
0.1 |
10 |
N/A |
Paral. |
Aimed |
30 |
22 |
30 |
0.4 |
1 |
Grenade/Flare |
Weapon Weight (kg) |
Damage Type |
Shot Type |
Max Range meters |
Effec. Range meters |
Damage Power |
Fire Rate R.P.S. |
Area Effect meters |
These weapons utilise the "Throwing" skill. |
Flare |
0.3 |
Excep. |
Throw |
20 |
15 |
0 |
0.5 |
5.0 |
Fragmentation Grenade |
0.7 |
Soft |
Throw |
11 |
5 |
550 |
0.3 |
5.0 |
Incendiary Grenade |
0.6 |
Burn |
Throw |
10 |
5 |
250 |
0.3 |
5.0 |
Acid Grenade |
0.5 |
Burn |
Throw |
12 |
5 |
300 |
0.3 |
5.0 |
Smoke Grenade |
0.3 |
Excep. |
Throw |
12 |
5 |
0 |
0.3 |
N/A |
Medikit |
Weapon Weight (kg) |
Ammo Weight (kg) |
Ammo Capac. |
Reload Time (sec) |
Damage Type |
Shot Type |
Max Range meters |
Effec. Range meters |
Damage Power |
Fire Rate R.P.S. |
Rounds Used |
These devices utilise the "Medical" skill. |
Medikit |
5.0 |
1.8 |
10 |
N/A |
Heal |
Aimed |
1 |
0 |
-100 |
0.2 |
1 |
Warp Medikit |
5.0 |
1.7 |
20 |
N/A |
Heal |
Aimed |
5 |
5 |
-100 |
0.2 |
1 |
All values are for version 1.4 of the unmodded game only.
Some weapons cannot be reloaded during a mission - for these weapons, reload time is given as N/A.
Damage quantity is modified by a soldier's Aliens skill and the target's armour.
The rounds used column shows how many rounds are used each time a weapon is used.
All laser and plasma weapons use alien or hybrid power cells. Improved alien and hybrid power cells are identical except ammo capacity is doubled.
The Old Greys can only use weapons and equipment designed by the Reticulans.
Some heavy weapons can only be used in conjunction with the heavy armour, however Reticulans and Old Greys can use the collapsible plasma cannon.
Acknowledgments
Slaughter: for converting the original data to HTML.
Zombie: for a complete overhaul of the page and reformatting of the code.